Companion

object Companion

Properties

Link copied to clipboard

Functions

Link copied to clipboard
operator fun <T : State> invoke(behaviourContext: BehaviourContext, handlers: List<BehaviourWithFSMStateHandlerHolder<*, T>>, statesManager: StatesManager<T>, fallbackHandler: BehaviourWithFSMStateHandlerHolder<T, T>? = null, stateInitialAction: CustomBehaviourContextAndTypeReceiver<BehaviourContextWithFSM<T>, Unit, T> = {}, onStateHandlingErrorHandler: StateHandlingErrorHandler<T> = defaultStateHandlingErrorHandler()): DefaultBehaviourContextWithFSM<T>