fsmOrThrow
Extracting from BehaviourContext.data exists StatesMachine by key DATA_FSM_KEY, which usually some BehaviourContextWithFSM. In case if value absent in BehaviourContext.data will throw NullPointerException
Extracting from BehaviourContext.data exists StatesMachine by key DATA_FSM_KEY, which usually some BehaviourContextWithFSM. In case if value absent in BehaviourContext.data will throw NullPointerException